Thursday, 6 January 2011

Leg Sequencing for the Auto-Walker



I've successfully implemented leg sequencing for the auto-walker I'm working on for the 'tube' project.  Its not a 'strict' method like many other auto-walkers use.  The legs can drift in and out of sequence if the bug turns a corner or so on, but the algorithm will then speed up or slow down each leg to reach the desired leg sequence order.

Hopefully by the end of the week I'll have stable enough source to release it!

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