Wednesday, 10 November 2010

Painting the Fear and Loathing Fish

slowly going insane...

Spent the last 3 hours painting seamsless textures and bone weights (this ones an FK only rig... I'm running out of time).  At least the fish can now deform into shapes like this, and blow bubbles thanks to instanced metaballs on a particle system emitting from his cigarette!  He has a nice irradescent glow which changes colour as he turns round courtesy of blender's underused 'magic' texture mapped to the reflection channel.  Animation starts tomorrow!

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