Tuesday, 24 May 2011

T is for Topology

...with which I'm wrestling....

Jonny's hands, arms, t-shirt, jeans and pumps meshes all work-in-progress, the most complete of my models so far, with some subtle asymmetry.  The head meshes and the farmer and dog are also pretty far down the line but still messy shape-wise.  Its awesome to have access to the tube project's character meshes as a topology reference, one of the perks of being an intern on the project!  Working in blender-2.57-freestyle - hopefully will have some python shader code going soon!

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